The rest of the industry should be taking notice of this.

No, not on the punny name part.

Yooka-Laylee isn’t that old.

Split image with Pyramid Head on the left and Observer key art on the right

There was some glowing praise and some outright negative takes.

The thing is: those are easy problems to fix.

But improving Yooka-Laylee for the new version won’t require a complete reworking of the game’s core identity.

maelle and gustave overlooking the monolith in clair obscur expedition 33.

It’s all stuff that can be tweaked.

Case in point: One of Yooka-Replaylee’s big selling points is the addition of…a map.

This isn’t the first game that has taken this approach.

From left to right: Male Hawke in Dragon Age 2, Lucanis in Dragon Age: The Veilguard, and Solas in Dragon Age: Inquisition

It was a great change that made a game I liked with caveats much easier to love.

Instead, we tend to get remakes of canonical classics.

Those games were all considered great upon release, so remakes were safe financial bets for their publishers.

Yooka and Laylee in Yooka-Replaylee.

There’s an existing demand for those games that just needed to be capitalized on.

But those games got remade because of those proximities.

Capcom was remaking the Resident Evil games and 3 was next.

Yooka and Laylee in Yooka-Replaylee talking to Trowzer.

Both choices made sense.

These reworks fill the gap.

Observer is a cult classic, and deserves more recognition.

Triple-A Games

Yooka-Replaylee

Yooka-Laylee