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I didn’t really care forElden Ring.
just to get people to notice.
However, this isn’t just marketing.
Both offer a sense of trust and player freedom that the industry is caught between two minds on.
The former games, which take no risks, feel safer.
Naughty Dog Needs The Elden Ring Evolution
Obviously, there’s a little bit of survivorship bias.
Risks remain risky even if some games win the jackpot.
With The Intergalactic Heretic, that’s a particularly interesting premise.
The Last of UsandUnchartedare both extremely cinematic series.
An injection of Elden Ring’s freedom would make for an interesting change.
How does it mesh withNaughty Dog’ssignature, well-polished style?
How might the much broader setting of outer space interact with this freedom?