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The Temple of the Fist is a level 70 dungeon inFinal Fantasy 14: Stormblood.
This is an optional dungeon that can be accepted after completing the Stormblood main story.
Let’s take a detailed look at each boss in this dungeon and how to beat them.
You will need to be level 70 and have completed the Main Scenario Quest ‘Stormblood’.
Dungeon Walkthrough
In the first section of this dungeon, you will come acrossMoss Barriers.
When these are destroyed, multiplemoss enemies will emergefrom the wall and join the fight.
The Tank should be sure topick these up when they appear.
Additionally,moss clumpswill appear along the path as you progress.
Avoid walking over the moss clumps as you move through the section before the first boss.
Finally, in the hallways between the second and third bosses,glowing orbswill float around the battlefield.
When they reach your party, they will activate and begincharging a large AoE attack.
Your party should be ready tomove out of the way when the orbs draw closer.
The fight will begin with you facing Sruti alone, but Smriti will soon join the battle.
Arbuda
The second boss of the Temple of the Fist is Arbuda.
This golem used for testing speed will definitely live up to its purpose.
Arbuda’s attacks and mechanics are listed below.
As the fight progresses, Arbuda will overlap these attacks with increased frequency.
Ivon Coeurlfist
The final boss of the Temple of the Fist is Ivon Coeurlfist.
This ghostly monk will use the following attacks and mechanics.
Ivon will repeat these attacks until he is defeated.
As the fight progresses, these attacks will be used more frequently and will overlap with each other.
Next:Final Fantasy 14: Complete Guide To Universal Markers