Many of its offensive options dealAoE damage while adding a degree of survivability.
It is best used in between casts of the other, more powerful Job Actions.
One of Dark Knights most important AoE abilities isSalted Earth.
Like its PvE incarnation, it creates a circular area that damages enemies over time.
In PvP, it also draws in enemies and damages them while healing its caster and mitigating damage taken.
Once cast, it changes toSalt and Darkness, another AoE ability that deals further damage andbinds nearby enemies.
Like in PvE, breaking the barrier grants a charge ofDark Arts.
In this game mode, it gives a free cast ofShadowbringer.
Skill Name
Recast Time
Skill throw in
Description
Hard Slash
2.4s
Weaponskill
3,000 potency attack.
Syphon Strike
4,000 potency attack.
Souleater
5,000 potency attack.
Restore own HP for 100% of damage dealt.
Quietus
15s
8,000 potency AoE attack.
Shadowbringer
1s
Ability
6,000 potency AoE attack in a straight line.
Costs 20% of Dark Knight’s HP to cast.
Grants Blackblood, changing the Souleater Combo to Bloodspiller.
Plunge
Gap closer that deals 2,000 potency damage.
Inflicts Sole Survivor, reducing healing effects on the target by 20% for 15s.
Grants Dark Arts when destroyed, allow you to cast Shadowbringer without consuming HP.
Salted Earth
30s
Creates a patch of salted earth at your feet while pulling enemies in.
Enemies standing in salted earth take 2,000 potency damage over 10s.
Reduces damage taken by 20% and heals you for 2,000 potency.
Salt and Darkness
10s
Enemies standing in salted earth take 4,000 potency damage.
Enemies are inflicted with bind for 3s.
Closing the distance withPlunge and following up with the Souleater Combowould conserve Dark Knight’s more powerful skills.
It’s also something that you’ll end up using in between cooldowns.
Use it too many times, however, and Dark Knight will be easily overwhelmed.
This is offset by using the wide array of HP-restoring Job Actions andThe Blackest Night.
It will inflict Sole Survivor, which reduces target HP recovery by 20 percent for 15 seconds.
If they are knocked out within this time, your HP and MP will be restored by 20 percent.
If you are surrounded by the enemy, it would be a good time to castSalted Earth.
The damage reduction and HP restore gives you an advantage in staying in the fight.
Casting Shadowbringer would give you a little more damage,especially if accompanied by Bloodspiller.
As a result, it requires a different rotation that takes advantage of the last part.
Potency increases based on how much HP you have.
Reduces your HP to 1 after casting.
Common Actions
Dark Knight is not excluded from using theCommon Actionsthat all classes have access to.
They are a great way of keeping health topped up and staying alive in the middle of a fight.
Standard-issue Elixir
5s
Restores HP and MP up to maximum.
Recuperate
Restores own HP with a 15,000 potency.
Purify
Removes Status Effects Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Movement speed is reduced by 50%.
Sprint
1.5s
Increases movement speed.
Of course, there is a whole team with you.
The Blackest Nightcan also be used on your teammates.
NEXT:Final Fantasy 14: Guide To Playing Gunbreaker in PvP