The Extreme difficulty of this Trial makes the Queen Eternal even more deadly than it was during your confrontation.
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Strategies presented here are popularly used in theNorth American Data Center.
Other DCs might have different solutions to certain mechanics.
Afterwards, she fires a laser beam at each healer.
This damage must be soaked by other players.
She repeats this three times, distorting three different points of the arena.
Split into your light parties and dodge it accordingly.
The points are always the same, but the order is random.
Virtual Shift
AoE
Heavy raidwide damage on all players.
Transitions the arena to use new attacks.
Laws of Wind
Stack AoE
Targets both healers with a stack marker.
Group 1 stands northwest while Group 2 stands southeast.
The stack leaves a tornado after it concludes, so walk to the center after it resolves.
Also, it tethers all DPS with a random Tank/Healer and gives them a random arrow debuff.
Legitimate Force
Sphene attacks one side of the arena, then immediately attacks the other.
Look at the boss once she casts it.
The side that glows first is where she’s attacking first.
You must simultaneously deal with debuffs from the previous attack.
Here’s how to solve it:
World Shatter
Heavy raidwide damage on all players.
Returns the arena to normal.
Tanks must swap mid-attacks or use their invulnerability.
Divide and Conquer
Line AoEs
Targets all players with a Line AoE.
After the final player is hit, the lines reappear at the same spot they were baited.
All players must spread and dodge to a safe spot before they reappear.
Will kill you if you don’t dodge.
Royal Domain
Raidwide damage on all players.
Heavy raidwide damage on all players.
Transitions the arena to use new attacks.
Laws of Earth
Spawns eight “towers”, with four on each platform.
Light parties must take these using the square positions defined beforehand.
Gravitational Empire
Targets 2 players on each side with a spread debuff and a line AoE.
Meteor Impact
All players are targeted by a meteor that drops above them.
Players must be floating, or the meteor kills them.
Weighty Blow
Sphene targets a random player on each platform with an explosive attack four times.
These attacks can be blocked by meteors, so the party must stand behind them.
Run to the next meteor once the previous one is destroyed.
Group 1’s L will be inverted.
This mechanic can take a while to understand, as it’s too much at once.
After that, it’s time for Coronation.
Coronation
Spawns four triangles through the arena, then targets two random players to each of them.
Each player also gets a big spread debuff.
To solve this:
Atomic Ray
Laser cast for Coronation.
After Coronation concludes, drops various damage puddles below all players, while simultaneously launching heavy-hitting AoEs.
Finished with a knockback that can kill you, so use your immunity here.
Coronation is much simpler than it seems, so don’t be scared when you see it.
Here’s an example of what the spreads should look like.
Any player can be in any spot, astethers are fully random.
After that, it’s finally time for thepenultimate phase.
Ice Phase
Heavy raidwide damage on all players.
Transitions the arena to use new attacks.
Laws of Ice
Puts a timer on all players.
Keep moving when the timer is over, or you’ll freeze.
Rush
Line AoE
Links all players to an ice shard that kills them if not stretched correctly.
you might only stretch it on the side platforms, and each shard has a specific place to stretch.
Four shards spawn from south, and then four more spawn from the sides.
Look at the boss once she casts it.
The side that glows first is where she’s attacking first.
Puts a timer on all players.
Keep moving when the timer is over, or you’ll freeze.
Simultaneously, two players are targeted with a tether, and another is targeted with a line stack.
The tethers hit four times.
To solve it:
Heavy raidwide damage on all players.
Transitions the arena, but this time back to normal.
The whole ice phase isdefinitely the hardest part of the fight.
Everything happens very quickly, so you better react accordingly.
Overcoming this onslaught puts you in a soft enrage phase.
The Queen Eternal uses attacks you’ve already seenuntil you bring her HP to 0.1 percent.
The moves are the following:
After these, she’ll cast Autorithy Ethernal.
You have until the end of her cast to lower her HP,or she’ll wipe the raid.
If you succeed, you finally enter the final phase.
Pay attention to the spinning effects behind Sphene.
If they’re spinning clockwise, the new arena will be the one displayed east.
If it spins counterclockwise, it’ll be the arena on west.
Prepare yourself accordingly, so you don’t fall when the new arena drops.
After the arena is changed, all players receive a spread debuff.
It does little damage, but kills if overlapped.
Tanks must take these towers.
Afterwards, she starts dealing heavy raidwide damage.
Royal Banishment
More heavy AoEs in a stack line.
Needs heavier mitigation than the previous attacks.
Popular markers for this fight are the"AFK markers" for Radical Shift.
you’ve got the option to stand on them without worrying about falling.
Just don’t stand exactly in the center, as some patterns can still make you fall.
Aside from that, the Treasure Coffer will drop the following items:
Item
Guaranteed?
Ten Totems are needed per weapon.
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