Here’s how to beat Sephirot of the Warring Triad in Containment Bay S1T7 in Final Fantasy 14.
Before Zurvan breaks free from imprisonment, you will need to enter Containment Bay Z1T9 and defeat him.
Zurvan Fight Walkthrough
This fight is divided into four different phases.
Below you might find details on each.
Phase 1
The fight will begin in a circular arena with Zurvan in the center.
He will use the following attacks during this phase.
Attack Name
punch in
Details
Metal Cutter
Conal AoE
Deals damage to thefront of the boss.
Flare Star
Circle AoE
Deals damage in the indicated AoE circles that are created on random players.
While Zurvan performs these two attacks,quarter sections of the arena will begin to fall away.
Move out of the AoE indicators, then prepare forFlaming Halberd, which will be used immediately after.
Flaming Halberd
AoE Marker
Two playerswill be marked withlarge AoE circles.
Everyone shouldspread out to avoid overlapping thesewith each other.
Immediately after these two AoEs resolve, Zurvan will useDemonic Dive.
Wave Cannon
Zurvan will dealhigh damage to his frontand inflictVulnerability Up.
When Zurvan begins charging Wave Cannon,move behind him to avoid it.
Once you see Zurvan begin to cast this attack, run directly behind him to avoid taking damage.
Southern Cross
Targets random players with circle AoEs.
Move out of the AoE telegraphs to avoid taking damage.
Ciclicle
Ring AoE
Deals damage in alarge ring AoE, with asafe spot in the area directly around Zurvan.
Move close to the boss to avoid this attack.
Tail End
Point blank AoE
Deals damage in alarge area surrounding Zurvan.
Moveaway from the bossto avoid it.
Eventually, Zurvan will becomeuntargetableand summon a wave of adds, marking the beginning of phase three.
Phase 3
This add phase will have you fightthree waves of enemies.
The main Tank shouldgroup up all the enemieswhile everyone else bursts them down.
You’ll see all of the attacks used in phase two, plus these new ones.
Usedefensive cooldownsto mitigate this damage.
Broken Seal
Special
Zurvan will mark each player with eitherInfinite IceorInfinite Fire.
Then,Fire and Ice meteor markerswill appear around the arena.
Zurvan will repeat these mechanics until he is defeated.
Here’s where to get every Trial Orchestrion Roll in Final Fantasy XIV.