However, some specific ones should get explained a bit further, which can be found below.
Donut AoE
Another common AoE Marker you will see pop up periodically is the Donut AoE.
The explosion will cause significant damage and even apply ailments to you and your teammates.
Stack/Soak Marker
The Stack/Soak Marker is the most common Stacking Marker found within the game.
You want to share the damage of this attack with the entire team.
To deal with it, simply stack the whole party on top of the target to share the damage.
You will share damage much like the other entry.
Only players standing inside the cone will have to avert their gaze.
All others are free to keep attacking/looking at the boss.
Group up to absorb the damage, but face away from the marked player to avoid the Gaze.
Tether Markers
There are many Tether Markers in Final Fantasy 14.
Fire Chain
The Fire Chain tether will connect one player to another and periodically damage them.
This means that the boss is invincible until you dispatch the tethered adds, so focus on them!
Simply run away from the source of the tether to escape.
Stay close to one another and move together.
Swap Tether
This will tether two players together and swap their positions after a period of time.
Prepare to switch responsibilities with whomever you’re tethered to.
The further away, the more minor the damage.
Aetheric Boom
Multiple orbs will spawn and be tethered to each other.
Don’t let the orbs touch one another, or they will deal massive damage.
Running into them will split the damage between your party.
Try getting as far away from the Impact as possible.
Stand near the edge of the circle to avoid getting knocked into death barriers.
Arm’s Length and Surecast typically prevent the knockback provided from Knockback Circles.
Tidal Wave
A Tidal Wave will knock you back in a straight line.
Opposing marks must avoid getting too close to one another as they will receive damage.
There are typically AoE Attacks you must attempt to dodge while fighting against Magnetism.
The Cursor Marker will spin when you’re still and will lock into place whenever you move.
Wherever the finger is pointing is the only direction it’s possible for you to move in.
Move in small, controlled steps until you get the desired position.
Tanks should prioritize taking Towers.
Try avoiding AoEs and other hazards by planning your movement carefully.
NEXT:Final Fantasy 14: Endwalker - Secret In The Box Guide