The creativity ofFinal Fantasy 14s community knows no bounds.
Interestingly, its not always brand new additions to the game that make the biggest impact.
Sometimes changes to existing content or overlooked mechanics can open up a whole new avenue for dance performances.
They also present unique challenges when mechanics are changed and removed; Flourish being made combat-only, for example.
However, we’re still discovering mechanics that can be used in dances that aren’t even new.
For example, the Fisher’s snagging animation bug.
New jobs, however, do bring new aesthetics and kick off the creative door for future songs.
For Esprit, the two new job roles gave the team plenty more actions to work with.
Reaper and Sage are dreams to dance with, Ahrozi says.
They have so many flashy-looking buttons.
Sage is especially an Esprit favourite, since healing spells can be cast on ourselves or party members.
Tech Step grew much more quickly than the staff was prepared for, Vix explains.
We started over from the beginning, essentially.
But this time, we were ready and prepared for the growth and attention our work seems to inspire.
This decision allowed us to have much more control and allowed a more firm degree of leadership.
We just have better support systems in place for Leadership, Dancers, and our many novices.
That stronger structure has allowed us to focus more on the show and less on the management angle.
Holy crap, our shows are so cool now, Ahrozi excitedly tells me.
Folks are doing some wild stuff that I didnt know was possible.
Im just going to gush about our community if I dont stop myself, haha.
Esprit recently performed at LunarCon 2022 and pushed its performance limits.
NEXT:Final Fantasy 14 Community Spotlight: LunarCon