Hironobu Sakaguchi is one of the most influential game directors of all time.
Shinji Mikami directed eight games in total, from the iconic Resident Evil to The Evil Within.
But how do those titles stack up on Metacritic?
They started this foray into the mobile space with a simple score-based surfing game called Party Wave.
I am never going to financially recover from this.
Returning to the Blue Dragon universe was interesting enough, but this game did something quite different.
Instead of playing as Shu, you were able to create your own character and build your own adventure.
Not only that, but the combat strayed from its classic turn-based combat for a more action-oriented gameplay.
The Last Storys combat had action elements combined with cover shooting, and even wall running.
The game had ambition, but sadly, the execution wasnt all there.
If you have two equally-engaging combat systems, why not blend them together?
The game was still incredible, and it set a precedent for many JRPGs to follow.
Customization almost feels like a synonym to JRPGs nowadays.
3Final Fantasy
Theres a reason why Final Fantasy is such a familiar name amongst every gamer.
One of the biggest complaints about the original game was its random encounters.
2Final Fantasy 5
Final Fantasy 5 is most definitely the forgotten middle child.
We all agree that it was great at a certain point in time, but when?
Would you say that Final Fantasy 16 was great?
Has Final Fantasy not been great since Final Fantasy 6?
What’s your take?