Every card here can be played alongside regular, non-Final Fantasy cards.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner’s hand.
White
White is going to be absolutely rammed with Moogles.
If it’s an artifact or creature card, you may reveal it and put it into your hand.
If you put a card into your hand this way, create a Food token and transform this enchantment.
Lightning by Shiyu
Cooking Campsite
Land
Tap: Add one white.
Three generic, Tap, Sacrifice an artifact: Put a +1/+1 counter on each creature you control.
Activate only as a sorcery.
If they do, you draw a card.
Sacrifice after III.)
I, II:Heavenly Strike -Tap target creature an opponent controls.
Put a stun counter on it.
(If a permanent with a stun counter would become untapped, remove one from it instead.)
III:Diamond Dust- Draw a card for each tapped creature your opponents control.
(If it would become untapped, remove a stun counter from it instead.)
Chef’s Knife -During your turn, this creature has first strike and deathtouch.
Red
Final Fantasy is full of fiery, passsionate characters that would be perfect for red cards.
Stiltzkin, Moogle Merchant by Hendry Iwanaga
No red cards have been revealed, check back later.
Let’s hope this set doesn’t have Fling or Chandra’s Ignition in it.
If a card or token would be put into your graveyard from anywhere, exile it instead.
When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.
(Look at the top card of your library.
You may put it into your graveyard.)
Three generic, two black, two red: Return this card from your graveyard to the battlefield transformed.
Activate only as a sorcery.
(This creature deals both first-strike and regular combat damage.
Damage and effects that say “destroy” don’t destroy this creature.)
Equip abilities you activate that target Cloud cost 2 less to cast.
If the exiled card is a land card, repeat this process.
No colourless cards have been revealed, check back later.
These cards are largely reprints of existing MTG cards, but with classic Final Fantasy art layered on top.
Sephiroth, Planet’s Heir by Magali Villeneuve
You create a number of Treasure tokens equal to the result.
Each opponent loses life equal to that card’s mana value.
Unlike sets like Doctor Who, not every Final Fantasy card is available in these decks.
Revival Trance
Red/white/black gets some graveyard recursion with this this flying, self-milling take on Sun Titan.
Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay 2.
Limit Break
Voltron is always a popular theme for a Commander deck.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control.
Then if Cloud has power 7 or greater, create two Treasure tokens.
Tonberry by Leonardo Santanna
Do this only once each turn.
Garland, Knight of Cornelia by Billy Christian
Jumbo Cactuar by Jason Kiantoro
Emet-Selch, Unsundered by Néstor Ossandón Leal
Kefka art by Arif Wijaya
Dragon of Mount Gulg art by Yoshitaka Amano