At this time, BioWare was working on a version of Dragon Age 4, codenamed Joplin.
“Periodically, EA pushes for franchises to be bigger.
“So, in 2016, I built a plan to ship Dragon Ages.
The idea was to make Joplin on a relatively regular timeline.
I’ve played the exact same Warden in Dragon Age: Origins for years.
In 2025, I will finally make a different one.
“Did it get Dragon Age to be a billion-dollar franchise?
Joplin’s development was then held up by devs being pulled away to help onMass Effect: Andromeda.
They are credited as the “Dragon Age Finaling Team”, or DAFT.
Darrah says this acronym was intentional.
However, this wasn’t meant to be.
After Andromeda wrapped, resources were swallowed up byAnthem.
via BioWare
This too would eventually be canned, andDragon Age: The Veilguardwas built from its ashes.
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