As a result, these changes were never going to excite, nor disappoint me.
And with that, Id have to say Origins is pretty good.
You play as the Wanderer, a noble warrior suffering from amnesia.
Though a bit of a narrative cliche, this does offer two interesting elements.
This element of choice continues throughout the game, but is not without its consequences.
This blend of weaponry and attack styles will help in the variety of combat scenarios you find yourself in.
But theres not quite enough variety to sustain it.
There’s a lot of narrative for a game that doesn’t put much stock in it.
During these scenes, there are often moments when the Wanderer must answer, which changes nothing.
The justification offered for this messy plot is that it really happened.
But then, for a story so caught up on replicating history, a lot of it seems brainless.
Many will simply enjoy the range of weapons and name this one of the best games of the year.
But its too flat in every other area to be worthy of this consideration.
Theres nothing that hooks onto this more intimate perspective, despite playing as a sole hero this time.
These canned lines are another bugbear.
I could end this war with one blow, couldnt I?
For a game so committed to walking you through the historical landscape, theres not much commitment to immersion.
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Reviewed on Xbox Series S