This scales over the course of your adventure.
Your opponents got the drop on you in Dungeons & Dragons.
This guide has everything it’s crucial that you run Surprise Rounds.
But, just how do tiers of play work?
What Are Tiers Of Play?
Heroes Of The Realm
5-10
Players may be tasked with solving problems within a kingdom or small principality.
Players will confront slightly more powerful monsterswho may have larger schemes and machinations underway.
Extraplanar travel and fearsome foes await the party at this tier of play.
Sample Adventure Hooks For Local Heroes
Here are someexamples of adventuresparties might go on as Local Heroes.
Once the party reaches level 11, the stakes of their adventures need to ramp up significantly.
At this point,the party should have had their hand in several higher-stakes missionsthat had significant consequences.
Incredibly high-level monsters like Ancient Dragons and Archmages can be used as antagonists at this tier of play.
As players level up,impart seriousness and the high-stakes nature of the situation to your table.
Here’s everything you should probably know about The Schools of Magic in Dungeons & Dragons.
A Floating City by Calder Moore
Different Players by Katerina Ladon
The Weathermay-Foxgrove Twins by Zoltan Boros
Exploration By William O’Connor
2024 Player’s Handbook Cover Art via Wizards of the Coast