This level of spell can essentially be cast whenever you want, as many times as you want.
Use your action economy in Dungeons & Dragons much more efficiently with the best bonus action spells around.
With this in mind, you’ll want to build your D&D arsenal intelligently.
What spells would be most useful to have on hand at a moment’s notice?
Which spell attacks are most reliable?
How do you get as much bang for your buck as possible?
Art by Aaron J Riley.
Let’s find out.
21Fire Bolt
School
Class
Description
Evocation
Artificer, Sorcerer, Wizard
Shoot a small fiery projectile.
20Elementalism
Transmutation
Druid, Sorcerer, Wizard
Gives you limited control over the four basic elements.
Art by Aaron J Riley.
19Sorcerous Burst
Sorcerer
Damage an enemy with a chance of the dice scaling.
18Mending
Artificer, Bard, Cleric, Druid, Sorcerer, Wizard
Fix an object.
17Gust
Create a small gust of wind.
Art by Martin Mottet
You’ll want to make use of these new items.
Plus, a gust of wind can solve many puzzles.
16Acid Splash
Create an area of acid damage.
Art by Randy Vargas
The benefits Acid Splash provides are less about the damage and more about its utility use.
Treasure chest key missing?
Hurl acid on the lock.
Erky Timers By Olga Drebas
Need a chandelier to fall to the ground?
Party members trapped behind bars?
Acid all the way.
Riding Boat In Magic Lake By Michel Grande
15Ray Of Frost
Shoot a small icy projectile.
One of the best DnD cantrips isbest served cold.
Ray of Frost is an icy beam of light streaks that can attack any creature within range.
14Friends
Enchantment
Bard, Sorcerer, Warlock, Wizard
Enchant a creature.
13Druidcraft
Druid
Create a harmless effect.
12Create Bonfire
Conjuration
Artificer, Druid, Sorcerer, Warlock, Wizard
Create a space of fire.
Bathing In Dragon’s Blood by Katerina Ladon
This spell is useful in a variety of ways, as well as the obvious heat source.
Create Bonfire allows the user to make a bonfire on any ground that they can see within range.
If they fail, they will take 1d8 fire damage.
Icewind Dale Rime of the Frostmaiden by Taylor Jacobson
The bonfire will also set any non-equipped or held items in the area on fire.
Dungeons and Dragons Strixhaven Curriculum of Chaos via Wizards of the Coast
Monster Manual Druid Artwork by Wizards of the Coast
Van Richten’s Guide To Ravenloft Art via Wizards of the Coast