Because you never know when you need another NPC stat block.
There are many treacherous creatures that lurk In a landscape as harsh as the arctic.
Is your party ready for them?
Behirs are much more dangerous, using their bodies to constrict prey and swallow them whole.
The real terror of these creatures comes from walking into a cave and seeing never-ending statues.
It’s worth noting, though, that you’ll probably see the Basilisk before it sees you.
Stone Giants by Robson Michel
Come sea how great these coastal monsters are for your D&D campaign.
Fomorians can only see with Darkvision and are generally found underground and in mountains.
Like many other cave-dwelling creatures, they’re more than likely to end up around the Underdark.
Stone Giants by Robson Michel
These creatures function mainly off of scent and their Darkvision, living further away from established societies.
It’s rare to befriend them, but it’s not an impossible feat.
Roper by Brian Valeza
Peryton by Alejandro Pacheco
Kobolds by Brian Valeza
Behir by Andrea Piparo
Drider by Jodie Muir
Basilisk by Brian Valeza
Cloaker by Alex Stone
Fomorians by Daarken
Troglodyte by Brian Valeza