Think you’ve seen everything the main DND sourcebooks have to offer?

Check out these expert-level modules and supplements.

Solve mysteries and commune with elder spirits in place of fighting dragons.

A green wich placing her plant in her truck outside of her potions store from Obojima tales from the Tall grass DND adventure module.

Green Witch by Alexander Cloos.

These spells can easilybreak the immersive nature of the adventureand are suggested to be removed from rotation for players.

There are about50 new spells in Obojima: Tales from the Tall Grass.

Most are tailored to the adventure, but several can create new and exciting gameplay opportunities.

Three campaign modules and supplements for DND, Waterdeep Dragon Heist, the Sword Coast Adventurer’s Guide, and the Dungeon of the Mad Mage.

Lost Within The Crawling Canopy by Alexander Cloos

Whilebrewing potions is not new, Obojima has its own unique process for doing so.

How To Make Potions

Potions come in three different rarities: common, uncommon, and rare.

Using information from the almanac or other references, players can then forage for the necessary ingredients.

Obojima Island from Tales from the Tall Grass DND adventure module.

Sprits And The Spirit Realm

There areno other realms outside of the Spirit Realmin Obojima.

This is why most extraplanar spells are not included.

The spirits in the spirit realm are just as much a part of Obojima as its citizens.

A walking sheep with a lantern strolls through a forest in the Obojima Dungeons & Dragons campaign setting.

Lost Within The Crawling Canopy by Alexander Cloos

Players can use spiritportals scattered throughout the islandto make their way to the spirit realm.

There are alsomagic items, potions, spells,and other ways to reach the Spirit Realm.

Be sure you leave players access points to reach the Spirit Realm and explore adventures with spirits and demons.

A woodlen spirit sitiing on a log in the forest from the DND supplement Obojima Tales from the Tall Grass.

What Will You Find In Tales From The Tall Grass?

Dungeon Masters will find30 unique locationsin Obojima to use throughout these small adventures.

Along with all the spells, there aretons of magic itemsavailable in this Obojima adventure.

Whimsical potions from Obojima: Tales from the Tall Grass the dnd advetnure module.

Dungeon Masters should also be familiar with technology and how it interacts with spirits and magic.

Technology,includingvending machines, cameras, and VHS tapes, can be found throughout Obojima.

Spells such as Jolt can be used to power up these tech items.

Dragon Road in Obojima: Tales from the Tall Grass from DND.

Dragon Road by Alexander Cloos.

Subclasses Galore

Obojima provides new subclasses for every class available in 5E.

it’s possible for you to check out guides on how to build these unique subclasses below.

This module also includes several background options andfeats specific to Obojima.

A vending machine in the forest with spirits sliding through the trees from Obojima Tales from the Tall Grass in DND.

Vending Spirits by Scott Higginbotham.

Envy

Gain proficiency in a skill of an ally within range for a set amount of time.

Hate

you’ve got the option to change an attack or skill roll you make to a 20.

However you will have disadvantage on other checks for an hour.

A character sits and reads a book behind the counter at a Magic Items Shop from the DND module Obojima: Adventures from the Tall Grass.

Magic Items Shop by Alexander Cloos.

Selfishness

Upon taking damage, you might recover 2 hit points for every ally within 30 feet.

That ally in turn takes Necrotic damage equal to the damage you healed.

Selfless

Forgo your action to allow another character to take an action.

Dungeons & Dragons image showing a druid, a warlock and a Spirit Guardian.

Here are some tips and tricks for effectively roleplaying your characters' alignment in D&D.

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