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Choose a boss that’s too easy, and a party will steamroll it and remove tension.
Choosing a foe that is too difficult can result in an unintentional TPK.
This is quite common with low-level parties, as this is when party members are at their most fragile.
However, Satyrs aren’t the challenge themselves.
What makes them challenging is their hit points since they have 85 of those.
Other colors are stronger.
Dragon (Chromatic for Black, Green, and White; Metallic for Bronze and Silver).
A Bandit Captain and their cohort always make for a good boss at lower levels.
Regardless, it can make for a solid first boss for a small party of level one adventurers.
Mummy
Curse These Adventurers!
What makes them particularly dangerous is their main attack, Rotting Fist.
And while a Hobgoblin Warlord might be more suited for mid-level parties, the Captain works well.
Gallia of the Endless Dance by Johannes Voss
Goblin by Taras Susak
Sphinx of Wonder, by Hazem Ameen
Art by Andrey Kuzinskiy
Bandits by Katerina Ladon
Art by Mark Zug
Art by Kent Davis
Art by Brian Valeza
Art by Taras Susak