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Artificers are one of the most unique and underrated classes inDungeons & Dragons.
Everything you should probably know about building an Artificer in D&D.
Here’s everything you gotta know to build a cartographer artificer.
Here’s a breakdown of their key featuresyou earn when you select this subclass at level three.
Additionally,crafting a spell scroll takes half the time.
Holding the mapgrants line of sight on other creatures holding maps, ignoring cover.
Candle Keep Mysteries via Wizards of the Coast
Scouting Gadgets
You canexpend half your movement to teleportwithin 10 feet.
Youcan cast Faerie Firewithout expending a spell slot a number of times equal to your Intelligence modifier.
you might’t lose Concentration on artificer spellswhile one map exists.
Candle Keep Mysteries via Wizards of the Coast
With all these features in mind,let’s take a look at the best build for cartographers.
Intelligence is your primary Ability Score, and is used for all spellcasting.
From there, you have a decent amount of flexibility in terms of where you place Ability Scores.
The Scrying Spell by Gaboleps
Constitution
Put your second-highest stat here, asyou have proficiency in Constitution saving throws.
Plus, extra hit points never hurt anyone.
Crafting chaos with spells, infusions, and a suit of steel.
Gnome
Gnomes gain some extra spellsdepending on the lineage you choose, which is always great.
Halfling
Halfling Luck is a great feature to have for an artificer.
Plus,your ability to hide will help keep you out of harms wayin close combat.
Gnomes by Eric Belisle via Wizards of the Coast
Backgrounds
Merchant
Merchant is undoubtedly the best optionfor a cartographer.
But, the sailor background isa good option for rounding out your weak spots.
Criminal
Criminal grants excellent buffs to Dexterity, Constitution, and Intelligence, three primary stats for artificers.
Merchant Background by Kamila Szutenberg
Make big explosions work for you as this powerful artificer subclass.