How you choose to play can shift radically depending on which circle your druid enters.
Talk to your DM to verify you’re using the same ruleset.
In molds and fungi, they see the potential for an abundance of resources.
Using a charge of Wild Shape can fuel Symbiotic Entity rather than turn you into a creature.
At least they can take solace in knowing their corpse will still be useful once they fall.
There is nothing inherently wrong or weak about selecting the dream subclass.
However, other subclasses are more versatile and allow players flexibility in a broad range of circumstances.
Is your druid harnessing the full potential of nature’s cantrips in your Dungeons & Dragons game?
This subclassalso has amazing roleplay potential.
In practical terms, those who follow the circle of the land find themselves as effective casters.
Their order meets beneath the full moon to discuss dire developments in nature.
Those whowish to shift into creaturesare quite welcome here.
Circle of the Sea by Riccardo MoscatelloTransport via Plants by Rob Alexander
Here are the best magic items for Druids in Dungeons & Dragons!
This makes druids of this subclass highly formidable combatants.
These are likely the most versatile druids, picking and choosing their actions to fit the obstacle at hand.
Zuggtmoy, the Demon Queen of Fungi by Dawn Carlos
Choosing what you’ll do on your turn can often feel like solving a puzzle.
Taking a bonus action allows a druid to summon an incorporeal spirit within 60 feet.
The three options give your party a variety of benefits.
Lesser Restoration by Martin Mottet
A real Swiss army knife of a subclass.
Magic Fire by Yuhong Ding
Circle of the Land Druid by Polar EngineTransport via Plants by Rob Alexander
Circle of the Moon Druid by John GrelloTransport via Plants by Rob Alexander
Circle of the Stars by Marcela MedeirosTransport via Plants by Rob Alexander
A Human Druid by Jesper Ejsing