Seasoned players may think they’ve seen every puzzle in the book and might know the answer by default.

Looking to trick your players into activating a devious trap of your own making?

Here are the best traps for high-level players in Dungeons & Dragons.

A high-level spellcaster in a split image with a falling fortress in Dungeons & Dragons.

From there, give your players a riddle to determine which tombstone is the entrance.

Every time they ignore the breeze’s direction, they may face a combat encounter.

As they follow the breeze, reward them to help them realize that they’re on the right track.

A demonic creature in a split image with a ghostly portal in Dungeons & Dragons.

8Echoes Of The Past

Did You Hear Something?

While exploring a cave, the party comes across a large stone vault, possibly with enormous treasures inside.

However, there is no lock to pick, no doorway, or other exposed entrance point.

An alien and its pet dragon in Dungeons & Dragons.

Are you playing a high-level caster in your Dungeons & Dragons campaign?

Here are the best spells for you to add to your spellbook.

The echoes represent different pitches that bells and chimes might make.

An image of a D&D adventuring party trying to solve a difficult puzzle hidden in a dungeon.

An Adventuring Party by Helder Almeida

There seems to be no way across.

This is the map of an invisible bridge that lies in the middle of the gap.

Players must make informed guesses by using rocks or other small objects to test the direction of the bridge.

An adventurer succumbing to a trap in a split image with a rogue bastion in Dungeons & Dragons.

Zombie Hoard by Andrey Kuzinskiy

6Light The Way

Shine Bright

Set this riddle inside a large manor or grand estate.

Players enter a large library, with bookshelves that stretch up to the ceiling.

Once they enter the room, every door and exit is magically sealed, with no means of escape.

A legion of undead zombies in Dungeons & Dragons.

Zombie Hoard by Andrey Kuzinskiy

Once the light hits the gemstone, the doors open.

However, they’re not sure how to open it.

Their only clue is a page number in a particular book on the shelf.

A group of plant-like monsters in Dungeons & Dragons

Plant Monsters by April Prime

Looking to create unique combat encounters for your high-level, expert players in Dungeons & Dragons?

Look no further than this list.

An Antimagic Field is in effect, preventing the casting of Feather Fall orother teleportation spells.

The Tomb of Horrors in Dungeons & Dragons, featuring a decaying skeleton.

Tomb of Horrors by Mark Behm

The inscription describes a bird with feathers that will allow for a casting of Feather Fall.

The inscription also has a description of the bird in question.

However, players may discover that many birds share qualities and overlap with the inscription.

An adventuring party climbs down a dark staircase in Dungeons & Dragons.

Exploration By William O’Connor

Players will have to choose carefully, plucking the correct feather from the right bird to survive the fall.

But first, they’ll have to pass a test.

2The Maze

Not The Carnival Kind

This puzzle is perfect for a dungeon.

A cleric casts the Daylight spell in Dungeons & Dragons.

Daylight by David Astruga

Explain to players that they are in a large maze, and need to find the way out.

Is your party heading out to the Astral Sea?

Use these adventure hooks for a space-themed Dungeons & Dragons campaign.

A spellbook and group of components in a pouch in Dungeons & Dragons.

Wizard Components by Jane Katsubo

Streams of water run across various passages in the maze, seeping through the walls.

Players must separate and activate these plates, perhaps encountering dastardly creatures along the way.

A Roc flying high over the ocean in Dungeons & Dragons.

Roc by Alejandro Pacheco

An urban city street complete with rats and wet cobblestones in Dungeons & Dragons.

Wayfarer by Jonas De Ro

Two adventurers stumble across a trap in Dungeons & Dragons.

Poison Trap by Linda Lithen

Adventurers brave the winds of the Pandemonium Plane wielding weapons in Dungeons & Dragons.

The Winds of Pandemonium by Chris Rallis

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