Seasoned players may think they’ve seen every puzzle in the book and might know the answer by default.
Looking to trick your players into activating a devious trap of your own making?
Here are the best traps for high-level players in Dungeons & Dragons.
From there, give your players a riddle to determine which tombstone is the entrance.
Every time they ignore the breeze’s direction, they may face a combat encounter.
As they follow the breeze, reward them to help them realize that they’re on the right track.
8Echoes Of The Past
Did You Hear Something?
While exploring a cave, the party comes across a large stone vault, possibly with enormous treasures inside.
However, there is no lock to pick, no doorway, or other exposed entrance point.
Are you playing a high-level caster in your Dungeons & Dragons campaign?
Here are the best spells for you to add to your spellbook.
The echoes represent different pitches that bells and chimes might make.
An Adventuring Party by Helder Almeida
There seems to be no way across.
This is the map of an invisible bridge that lies in the middle of the gap.
Players must make informed guesses by using rocks or other small objects to test the direction of the bridge.
Zombie Hoard by Andrey Kuzinskiy
6Light The Way
Shine Bright
Set this riddle inside a large manor or grand estate.
Players enter a large library, with bookshelves that stretch up to the ceiling.
Once they enter the room, every door and exit is magically sealed, with no means of escape.
Zombie Hoard by Andrey Kuzinskiy
Once the light hits the gemstone, the doors open.
However, they’re not sure how to open it.
Their only clue is a page number in a particular book on the shelf.
Plant Monsters by April Prime
Looking to create unique combat encounters for your high-level, expert players in Dungeons & Dragons?
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An Antimagic Field is in effect, preventing the casting of Feather Fall orother teleportation spells.
Tomb of Horrors by Mark Behm
The inscription describes a bird with feathers that will allow for a casting of Feather Fall.
The inscription also has a description of the bird in question.
However, players may discover that many birds share qualities and overlap with the inscription.
Exploration By William O’Connor
Players will have to choose carefully, plucking the correct feather from the right bird to survive the fall.
But first, they’ll have to pass a test.
2The Maze
Not The Carnival Kind
This puzzle is perfect for a dungeon.
Daylight by David Astruga
Explain to players that they are in a large maze, and need to find the way out.
Is your party heading out to the Astral Sea?
Use these adventure hooks for a space-themed Dungeons & Dragons campaign.
Wizard Components by Jane Katsubo
Streams of water run across various passages in the maze, seeping through the walls.
Players must separate and activate these plates, perhaps encountering dastardly creatures along the way.
Roc by Alejandro Pacheco
Wayfarer by Jonas De Ro
Poison Trap by Linda Lithen
The Winds of Pandemonium by Chris Rallis