Depending on the punch in of game being played, their rolls can depend on many different stats.
Blood Hunters are a severely underplayed class in Dungeons & Dragons, but well worth exploring.
10Amulet Of Health
Rarity
Key Feature
Rare
Increased Constitution.
The Amulet of Health is simple but effective at keeping blood hunters sturdy.
When you’re attuned to this item, your Constitution is 19.
This is great for low-level blood hunters who might be struggling with a lower-than-average Constitution score.
9Dagger Of Venom
Bonus to attack rolls.
However, even at high levels, blood hunters do not have easy access to poison damage.
That changes with the Dagger of Venom.
8Belt Of Stone Giant Strength
Very Rare
Increased Strength score.
The rarity of these items varies, but all of them areabove common rarity.
These legendary magic items certainly live up to their title.
7Periapt Of Wound Closure
Uncommon
Buffs to Death Saves.
The Periapt of Wound Closure has two effects, and both of them help with wounds after the fact.
When a character has been wounded and rolls to restore hot points, this handy necklace doubles it.
Amulet of Health by Conceptopolis
6Cloak Of Displacement
Imposes disadvantage on attacks.
5Blood Fury Tattoo
Legendary
Deal necrotic damage.
Magical tattoos are popular with several classes, but uniquely suited to blood hunters.
Amulet of Health by Conceptopolis
This one is for those who use melee attacks.
It gives the blood hunter extra damage, extra hit points, and the ability to counter-attack.
If you want better AC than the Paladin, confirm to snag these items.
Forget about Ability Scores, here’s how to get better Armour Class.
The blood hunter can deal necrotic damage every time they hit an enemy with their weapon.
The blood hunter absorbs that necrotic damage and converts it to hit points.
Stone Giants by Robson Michel
4Headband Of Intellect
Increased Intelligence.
Intellect is another important stat for blood hunters, and the Headband of Intellectcan give your character a boost.
You do need to attune to it, but the buff is really worth it.
Periapt of Wound Closure via Wizards of the Coast
This is great for increasing a blood hunter’s Hemocraft save DC.
3Blood Armor Of Chaos
Increased AC.
As blood hunters are often melee combatants, this can prove invaluable in combat.
Cloak of Displacement by Conceptopolis
The catch is that this magical armor is Cursed.
It’s fused to your skin and can only be removed with a Greater Restoration or Wish spell.
Failure to remove it means the inability to rest properly, and your skin starts to rot.
Magical Tattoos via Wizards of the Coast
2Javelin Of Lightning
Inflict lightning damage.
Any character or class that specializes in ranged damage should also seek out this powerful and handy weapon.
Want to check that your entire party gets a magic item to use in Dungeons & Dragons?
Headband of Intellect by Conceptopolis
These are some of the best shared magic items around!
If the target fails their save, they take the regular weapon damage but also 4d6 lightning damage.
This power can only be used once a day.
Armorers by Brian Valeza
1Manual Of Quickness Of Action
Increased Dexterity.
Another handy item for most casting classes, especially those that use Dexterity, and that means blood hunters.
After studying this tome for 48 hours, your character’s Dexterity score will increase by 2.
Javelin of Lightning via Wizards of the Coast
Once it is used, it loses its magical properties for the next hundred years.
Even if your blood hunter’s Dexterity is maxed out, the stat will be two points higher.
As Dexterity is one of your key saving throws, this can prove extremely useful.
Manual of Quickness of Action via Wizards of the Coast