Learn everything about alignment in this Dungeons & Dragons guide.

In a game so open-ended, there can be a lot of ways to approach a problem.

Activities like these might be the key to making fewer arguments appear later down the road.

Dungeons & Dragons image showing a paladin, a monk, and Baba Yaga. (1)

Sometimes it’s better to throw your team into the fire and see what happens.

The key to forming a good team under the stress of a boss fight is to set the stakes.

Here are some great ideas for you to cover in session zero of your D&D campaign.

point of view opening a book inscribed with runes and magic

Something as simple as roleplaying a conversation can be a chance for your party to learn to work together.

The possibilities with this one are nearly endless.

verify to let everyone have a chance, or at least help boost the odds with their own skills.

Split image showing a red kobold holding a torch, minsc and boo dancing, and an angry troll.

A great way to do this is to allow characters to train others in skills.

7Scouting An Area

What Dangers Await?

Something that more seasoned players do in D&D is scout areas, especially before jumping into combat.

An orc and an elf fight side-by-side with a dragonborne monk in Dungeons & Dragons.

Combat by Craig J Spearing

Each character should have their own ways to be beneficial when scouting out a new area.

For when things get either too silly or too serious.

A green dragon falls to the earth in Dungeons & Dragons.

Plummet by Alix Branwyn

Dungeons & Dragons art of a party of adventurers exploring a dungeon.

Dungeon Explorers from the 2024 Player’s Handbook 5th Edition.

An image of a bastion in a Dungeons & Dragons campaign.

Bastion Guildhall by Noor Rahman

An image of a warm setting inside the Dragonlance Inn, a Dungeons & Dragons setting, filled with wizards and adventuring parties.

The Dragonlance Inn by Scott Murphy

Dungeons & Dragons image showing a group of adventurers enjoying a feast.

Art by Raluca Marinescu

Dungeons & Dragons a party camping in a forest.

Setting Up Camp by Matthew Stawicki

A four person adventuring party with a dragonborn, elf, gnome, and human attempt to cross a river.

An Adventuring Party by Viko Menezes

Tabletop

Dungeon & Dragons