Learn everything about alignment in this Dungeons & Dragons guide.
In a game so open-ended, there can be a lot of ways to approach a problem.
Activities like these might be the key to making fewer arguments appear later down the road.
Sometimes it’s better to throw your team into the fire and see what happens.
The key to forming a good team under the stress of a boss fight is to set the stakes.
Here are some great ideas for you to cover in session zero of your D&D campaign.
Something as simple as roleplaying a conversation can be a chance for your party to learn to work together.
The possibilities with this one are nearly endless.
verify to let everyone have a chance, or at least help boost the odds with their own skills.
A great way to do this is to allow characters to train others in skills.
7Scouting An Area
What Dangers Await?
Something that more seasoned players do in D&D is scout areas, especially before jumping into combat.
Combat by Craig J Spearing
Each character should have their own ways to be beneficial when scouting out a new area.
For when things get either too silly or too serious.
Plummet by Alix Branwyn
Dungeon Explorers from the 2024 Player’s Handbook 5th Edition.
Bastion Guildhall by Noor Rahman
The Dragonlance Inn by Scott Murphy
Art by Raluca Marinescu
Setting Up Camp by Matthew Stawicki
An Adventuring Party by Viko Menezes