And even outside of combat, casting the right spell can get you out of tricky roleplay situations.
But, which spells are the best to truly break your DMs mind?
Here are ten completely broken D&D spells.
If so, Lightning Arrow is the spell for you.
Additionally, targets within 10 feet take 2d8 lightning damage if they fail a Dex save.
From there, it’s possible for you to choose six creatures in a 30-foot-radius sphere.
Each target gains 5d8 points of healing plus your spellcasting modifier.
What’s really broken about Mass Cure Wounds is the range and shape.
Normally, Cure Wounds is a touch spell.
But this version of the spell can be cast in a large range.
These legendary magic items certainly live up to their title.
But, there are additional benefits as well.
The Wizard Melf by Martin Mottet
You get to choose how you divide these hit points up.
Conjuring elementals can really increase action economy for druids.
This means, for example, you’ve got the option to summon a fire elemental.
The Wizard Melf by Martin Mottet
This forces combatants to take 1d10 fire damage for each round theyre still ignited.
Stacking this effect can really boost your partys chances.
The brokenness of this spell also comes from action economy.
Lesser Restoration by Martin Mottet
For wizards or other casters who prefer to stay in the backline, this can be incredibly helpful.
This is, of course, providing you maintain concentration.
When you cast Wither & Bloom, a 10-foot sphere appears at a point within 60 feet of you.
Mordenkainen by Helge C. Balzer
As you cast at higher levels, this spell can really prove impactful.
Each level up from second you cast this spell allows you to increase damage and healing.
But, that doesnt mean you cant get creative with it to really fry your DMs brain.
Icy Wizard by Randy Vargas
The only downside to this spell is its pretty high level and only available to wizards.
Magic Jar allows you to remove your soul from your body and enter a jar.
In the jar, you are aware of your surroundings.
Guardian of Faith by Rina Nordsol
If they fail their Charisma saving throw, you could possess their body and gain their stat block.
Theres a lot of potential for creative problem-solving with Magic Jar.
you’re free to also use the jar to spy on adversaries.
Magic User by Tuan Duong Chu
Necromancy by Javier Charro
Magic Fire by Yuhong Ding
A Druid by Alexander Mokhov
A Wizard In His Study by Olga Drebas