But, shopping sessions can also be a bit cumbersome or time-consuming in the wrong hands.

Not all D&D campaigns need to be high stakes.

Thats why its important to verify youre finding a way to keep things fun when running a shopping session.

Dungeons & Dragons image showing a group of adventurers figuring out a spell.

Utility is important, but you dont want to necessarily let people shop until they drop.

To keep the game fun, here are some tips and tricks for running shopping sessions.

Thats why its important to do two things.

An elf, Minsc, and a rogue, from Dungeons & Dragons.

First, double-check players are clear about what they want to shop for.

Second, get straight to the point.

Instead, let dice decide moments like this.

An orc barbarian next to a group of three adventurers next to a bard, a multitude of character creation options in Dungeons & Dragons.

If a player is haggling, set a DC and roll a persuasion check, and then move on.

The same goes for whether or not a store has an item in stock.

Set an above table DC and roll for it, moving on regardless of the result.

A split image of a young wizard shopping with a background of a large city in Dungeons & Dragons.

A great way to manage this is to set a time limit either in-game or above the table.

Want to bring the fantasy world into reality?

Here are some tools and props to help you achieve it.

Split image showing a busy tavern, a couple at a masquerade dance, and an adventuring party overlooking a colorful landscape in D and D.

An Adventuring Party by Viko Menezes

This will wonderfully foreshadow whats to come later down the road without interrupting the game completely.

For example, one shop mightve closed down, giving way to another.

This helps to keep the world feeling alive and fresh during a shopping game.

A four person adventuring party with a dragonborn, elf, gnome, and human attempt to cross a river.

An Adventuring Party by Viko Menezes

5Have Reasonable Restrictions

Can You Check In The Back?

Remember to tailor the shopping session to the locale your players are in.

But, if theyre shopping in a small hamlet, resources may be more scarce.

Dungeons & Dragons image showing Minsc dancing with a dryad.

Minsc dancing with a dryad by Katerina Ladon

Make the most of a professionally made adventure.

That way, nobody wastes their time looking for a Wish Spell Scroll in a tiny farming village.

This gives players agency in whats going on around them.

Dungeons & Dragons image showing a festival being held at a players bastion.

Spring Festival by Ralph Horsley

And, perhaps they might even earn an extra reward for stopping the thief in their tracks.

3Encourage Crafting In Addition To Shopping

DIY!

Bastion turns and other downtime activities can also occur during these sessions.

The outer walls of the city of Greyhawk, surrounded by boats in a port in Dungeons & Dragons.

Greyhawk by Bruce Brenneise

This will help the pace of the game feel more dynamic.

Dont go one by one.

This can be exhaustive and time-consuming.

An image of a warm setting inside the Dragonlance Inn, a Dungeons & Dragons setting, filled with wizards and adventuring parties.

The Dragonlance Inn by Scott Murphy

Rather, attempt to encourage players to work together.

Barring that, organize players into groups for shopping.

Don’t fall back on the mundane; make better characters for your next campaign.

Patrons relax and drink and eat in the Silver Dragon Inn in the city of Greyhawk in Dungeons & Dragons.

The Silver Dragon Inn by Sidharth Chaturvedi

An adventuring party gives chase to a group of monstrous rats in Dungeons & Dragons.

An Exciting Chase by Simon Dominic

A group of dwarves working at a forge, hammering away at metal in Dungeons & Dragons.

Dwarves by Mike Pape

An owlin and two other students explore Strixhaven in Dungeons & Dragons.

Strixhaven Curriculum of Chaos via Wizards of the Coast

Dungeons & Dragons image showing A Wizard and her familiar.

A Wizard and her familiar by Katerina Ladon.

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