These very rare magic items are certainly worth seeking out in D&D.
The cardinal sin of battle map combat is placing the characters and their opponents in a blank room.
10Water
The simplest and most obvious environmental hazard to put in any counter is water.
The party’s melee characters will instantly find themselves in a conundrum.
9Pit Traps
Yet another classic environmental hazard is the simple pit trap.
This trap is best for harrying non-Strength based characters as it takes an Athletics check to escape one.
Djinni Windseer by Livia Prima
However, the net can also be physically attacked with a slashing weapon or fire and dismantled that way.
This alternative method of escape rewards thinking players.
Mounts can be tricky to implement; here are a few tips to get them running in your campaigns.
Djinni Windseer by Livia Prima
5Poison Darts
When it comes to hazards, it’s just hard to beat the classics.
There’s also the option to have a particularly potent poison do both!
4Rolling Sphere
This is a hazard that has an initiative of its own.
Dungeon Descent by Kasia ‘Kafis’ Zielinska
Set sail for an unforgettable campaign, mateys!
Detecting the glyph requires an Investigation check against the spellcaster’s spell save DC (Difficulty Check).
Glyphs can be set in two modes.
Battle Angels of Tyr MtG Art by Fajareka Setiawan
However, the much more interesting option is to set the glyph with a spell.
Also, you could upcast glyph of warding to store higher-level spells as well.
2Portcullis Or Wall
The old adage ‘never split the party’ exists for a reason.
This hazard forces players to think out of the box quickly to bring their party back together.
A portcullis can be beaten throughmany different means of teleportation; however, a wall is much more tricky.
Especially if you have fire-immune creatures that can grapple the characters and pull them directly into it.
Official D&D Dragons side by side via Wizards of the Coast
Yeah, that’s going to leave a mark.
Gear up for the ultimate D&D adventure.
Sea Hag by Andrea Piparo
Swarming Goblins by Andrew Mar
Kick In The Door by Justine Cruz
Fireball by Sam Keiser
Art by Zoltan Boros
Firkraag, Cunning Instigator by Andrew Mar