For example, the tension in southern Thedas between sequestered mages and their heavy-handed Chantry captors.
Or how the Dalish exist because of an Exalted March against their homeland by the Orlesian Chantry.
In these games, faith is constantly being referenced by the characters.
The main plot of Inquisition is about an Andrastian holy war against demons, for crying out loud.
The appearance of two of the Evanuris should have faith-shattering consequences for the people of Thedas.
Yet, we never get to witness these consequences.
Faith is mentioned by a tiny number of characters, usually elves.
There’s no massive crisis of faith that causes unrest or violence.
It just doesn’t add up, and it reeks of narrative contrivance.
It’s a bizarre writing decision too, because you’re fighting against deities in The Veilguard.
It was the perfect game to make religion a central theme.
Naturally, none of this is explained in the narrative and everyone helps Rook save the day unquestioningly.
Dragon Age: The Veilguard is the long-awaited fourth game in the fantasy RPG series from BioWare formerly known as Dragon Age: Dreadwolf. A direct sequel to Inquisition, it focuses on red lyrium and Solas, the aforementioned Dread Wolf.
A direct sequel to Inquisition, it focuses on red lyrium and Solas, the aforementioned Dread Wolf.
Dragon Age: The Veilguard is the long-awaited fourth game in the fantasy RPG series from BioWare formerly known as Dragon Age: Dreadwolf. A direct sequel to Inquisition, it focuses on red lyrium and Solas, the aforementioned Dread Wolf.