The same phenomenon applies inDelta Force, with all the guns ranging from underwhelming to meta.
Dodge and dispense bullets like no other!
To keep things interesting, the game locks a good chunk of weaponsbehind specific classes and operators.
S+ Tier
This tier highlightsthe cream of the crop among Delta Force’s weapons catalog.
Theabsurd range and fire rate define its feature set, making it a monster on shorter maps.
You cancombine a higher mag with its minimal kickbackfor a long-range beast.
M4A1
Assault
The M4A1 rivals the CAR-15’s recoil control but with significantly less weight.
If you wantmore mobility by sacrificing accuracy, this is the ideal pick.
Cl-19
This weapon is, simply put,the best AR for mid-range fights.
The Cl-19 shines on the Ascension and Shafted mapsbecause of that ridiculous ADS speed.
M250
Light Machine Gun
Engineer
Thebest thing any Engineer could ask for.
If you find a good place to camp,the damage-per-bullet on the M250will shred enemies en masse.
SCAR-H
Engineer, Recon
A beginner’s choice but highly rewarding.
AUG
This would be in S+ if its vertical recoil wasn’t so inconsistent.
All you need is toattach recoil-reducing attachments, and you get a versatile weapon usable on any map.
SR-3M
Support
The SR-3M is certainlythe close-range killer among SMGs.
Vector
The Vectorhas all the strengths of the SR-3M with lower damage output.
However, it compensates for thatwith a 46 percent higher fire rate, allowing incredible burst opportunities.
MP5
Arguablythe most versatile SMG in the game.
Bizon
The Bizon’s rapid TTKand ample mag capacitykeep it in the higher echelon of SMGs.
It’s almost always relevant in the meta, and a reliable counter-pick against ARs.
QJB201
What enhances the QJB201 isits weight, creating a deadly combo of a mobile LMG.
There are alsoplenty of loadouts that transform it into a true monster.
93R
Pistol
The 93R is undoubtedlythe strongest pistolyou can get.
The burst mode meansa solid TTK with multi-kill potential.
It’simpressive at short range, but the recoil makes it bad for fights beyond that.
Withaccuracy-improving attachments, the end result works extremely well in open environments.
G3
An underrated juggernaut.
P90
The P90 is a brilliant multi-killing weapon with anexceptional fire rate and surprisingly good accuracy.
However, theslightly underpowered damageoutput means you need backup to confirm kills.
Like the AK-12, though,it’s far too temperate.
However, like any shotgun,you might’t use it beyond closed spaces.
SV-98
Sniper Rifle
Recon
This thing is brutal on Defense, especially in mid-range engagements.
It justifiably hasthe best synergy with the 3.5X and 6X scopes, so you have some flexibility in usage.
M700
The M700 is nimble and quick without sacrificing accuracy.
Another lethal option on Defense, buta bit more focused on close range.
Mini-14
Marksman Rifle
The Mini-14 isextremely easy to control because of the high fire rate.
It’s the only viable Marksman Rifle in the game, used in mid-range fights that utilizes its handling.
G18
As the only automatic pistol, the G18 is superb as a sidearm in close fights.
Its TTK on nimble targets is great, butthe recoil makes ittough to recommend on larger maps.
.357 Revolver
The .357 Revolver’s two-shot capabilityis such a solid pairing for its impressive range.
However, you’ll definitelyneed some practiceif you want to use it.
B Tier
This is wherethe weapons start getting dicey.
AKS-74
The post-beta nerfs hit the AKS-74 pretty badly, but it’s still okay-ish.
It has substantial damage output butcomes with abysmal accuracy.
QCQ171
The only thing holding this gun backis the bullet spread it’s just too erratic.
Otherwise, it feels like a carbon copy of the Vityaz.
MP7
This isa worse version of the UZI.
AWM
The AWM’s only saving grace is itsone-shot-one-kill ability.
Unfortunately, the flimsy fire rate means you’re not contributing muchunless you’re targeting Supports.
PSG-1
The PSG-1 would have been better than the Mini-14 because of itshigher TTK.
Unfortunately,the gun’s kickback does no favors, so it’s extremely hard to control.
SR-25
The SR-25isin a weird position.
Desert Eagle
The Desert Eagle is a powerhouse that feels out of place.
Although it has relative DPS but better customization than the Revolver, it fallssignificantly and critically short on range.
M1911
The damage output on the M1911 alone makes itthe strongest single-shot pistol.
C Tier
Reaching the C-tier category,these weapons are just awful.
The easy tip is toignore them and use your XP cards elsewhere.
PTR-32
Even as a Battle Rifle,the PTR-32 doesn’t stack up.
M249
This is basicallythe “tickling gun"in Delta Force.
The DPS is so disappointing that itlets any enemy escapeyour line of fire.
M1014
While it is significantly quicker than the M870,the M1014’s underwhelming damageis a tremendous hit.
It enters a category whereyou’re better off with a good SMG.
R93
The R93 is a black sheep in a declining class.
That weak range causes it to feelextremely slow and subpar.
SKS
Despite a seemingly impressive fire rate,the kickback on the SKSis abysmal.
Youcannot use this in mid-range and close-range fightsunless you get a lucky shot.
VSS
Had it not been forthe VSS’s built-in suppressor, it would’ve been the worst in-game weapon.
The fire rate alone is enough tolose any long-range or close-range encounter.
QSZ-92G
Aside from the three-hit killing potential, the QSV-92Gdoesn’t have much going for it.
Weak handling, subpar mobility, and a mediocre fire rate.