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Everything is getting remastered or remade these days.
Croc rocked up during the golden era ofPlayStationplatforming that some would argue has never been topped.
The originalCrash BandicootandSpyrotrilogies still hold up to this day, as evidenced by their own remasters.
So for Croc to leave a lasting impression was an impressive feat.
Fresh paint might be the wrong way of putting it as that implies the original Croc looked bad.
It didnt, and still bears an early 3D charm that, to this day, is unmistakable.
The original Croc had tank controls.
The remaster thankfully leaves them to rot in 1997 where they belong.
I flew through the first world and enjoyed every second of it.
After only 45 minutes, I made it further into the game than I ever did as a kid.
A little embarrassing and Im unsure if Im going to leave that bit in.
I guess if youre reading this, I did.
Give me a break, I was eight.
I completedAladdinon the Mega Drive all by myself when I was six.
Have I earned your respect back now?
Sorry, old Croc, youve officially been replaced.
When it comes to what youd typically grade a remaster on, Croc checks all the boxes.
It looks better, it feels better, it justisbetter.
This is the definitive version of Croc.
Looks Better, Feels Better, Same Croc
As for the game itself, its still Croc.
Other than being given the dictionary definition of a remaster, nothing has changed.
A new world, maybe even just a couple of new levels.
I get that this is very much a testing the waters situation for Argonaut, though.
After that, we might get the third Croc game that never was.
That’s particularly true of the boss fights, which dont really change until the end of world two.
Even then, theyre not all that inspired or difficult.
Damn, now Ive mentioned that twice.
I guess it really is staying in.
All that matters is the remaster is faithful to the original and improves upon it.
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