Summary

Dungeons & Dragonshas something for everyone, from those just starting to experts.

you might battle monsters, plunge through dungeons, or simply hang out at the local tavern.

No matter what your players enjoy in a session, it’s always good to have variety.

Beholder and two gazers

A failed Skill Check or Saving Throw should never derail your campaign.

Here’s what to do when the players miss an important roll in D&D.

Observing your players eagerly discussing your clues and eventually cracking the code to a mystery is always a joy.

split image showing a fiery explosion, a robber breaking a glass window, and a ruined staircase in a swamp

Fortunately, there are many unique puzzles to include in your games, some easy, some more challenging.

Here are a few of them.

Supernatural artifacts, strange corridors, or mysterious runes scatter the landscape, only to… do nothing.

A collage of images of Dungeons & Dragons art including a man leaning over a desk, a Mindflayer and Tasha

The players become trapped in a room.

Using combat rules, each player has ten to five turns to try and solve the puzzle.

Having an exact number of levers or buttons is important.

Dungeons And Dragons Art Of Reading A Book In Candlekeep - The Heart Of Sorrow - An Adventurer Behind A Locked Door

This makes the puzzle sound intelligently designed and the intended focus of the puzzle’s mechanics.

Consider labeling each button with a letter, implying that the answer is a passcode.

The truth is, however, thatnone of the buttons/levers do anything.

A tiefling and dwarf run down a hallway fill of traps in a panic. A giant stone ball chases them.

As soon as the timer hits zero, the door opens, and they can move on.

A deity above them has summoned them to this desert for their amusement.

Satisfy the deity by playing their game, and they will be shown the way out of the desert.

Dungeons & Dragons: In You Find a Cursed Idol by Sidharth Chaturvedi, adventurers argue in front of cursed statue.

You Find a Cursed Idol by Sidharth Chaturvedi

If they can manage to draw each prompt, they will be free to go.

By the end of this puzzle, you should have a few fun drawings to share, too.

These tips can help you put together a post-apocalyptic campaign in D&D.

A lone figure holds a torch in a cavernous dark dungeon.

Dungeon Descent by Kasia ‘Kafis’ Zielinska

One wrong move will trigger a fiery explosion that will cause a lot of damage.

It isnt just a matter of grabbing a lockpick.

A magical spell ensures they cannot progress without solving a puzzle first.

Two desert travelers and a camel stumble upon a slumped stone golem.

Golem in the Desert by Irina Nordsol

In this example,the players come across a door with multiple handles.

Each one is a different color.

Above the door isa phrase that hints towards a specific color.

A wizard from Dungeons & dragons casting a Fireball against a creature.

Fireball by Xavier Ribiero

Yet there isnt a door handle in that particular color.

For example, the etching might state, Everyone will be green with envy if you unlock this door.

Unfortunately, the entrance to this location is seemingly impossible to find.

An elf approaches a glowing blue door in an underground catacomb.

Secret Door by Francisco Miyara

Even if they see hints of where the entrance should be, the party cannot locate it.

The moonlight may make the entrance finally appear.

Craft an epic one-shot D&D adventure.

A magical illusion of a Dragon and a demon fighting in D&D Artwork.

Library Meeting By Robson Michel

If this is too simple,other conditions could also be needed for the door to appear.

For example, perhaps a tree is blocking the sunset light from hitting the secret doorways location.

The party must prune the leaves to ensure a direct line of sight.

A dwarf is holding a giant hammer.

Colossus Hammer by Dmitry Burmak

Yet, the waves of monsters keep filling the room.

They could stay here fighting these enemies forever or investigate and figure out another way to end this swarm.

A Adventurer Putting Out A Candle In A Giant Room As Moonlight Shines Through The Window.

Raised By Giants By Kai Carpenter

A party surrounded by Gnolls At Their Camp Bracing For A Battle In Magic The Gathering Artwork.

You Come To The Gnoll Camp by Billy Christian

Tabletop

d&d