Considering its the first game from fledgling developer Sandfall Interactive, thats quite an achievement for this small team.

Turns out, there is.

How Many People Actually Worked On Clair Obscur: Expedition 33?

simon rests his sword on his shoulder in clair obscur: expedition 33.

Within disciplines like this, you will naturally have fingers in many pies.

Its not about the size of the team, but what the final product represents in the wider landscape.

There is a constant debate in gaming about what actually constitutes a developer - do the PR team qualify?

Vreso looking around the hidden dog gallery in Clair Obscur Expedition 33.

Did the QA department actively make the game?

What about the acting talent?

  • which makes it hard to quantify who made Clair Obscur and who simply worked on it.

Maelle in Clair Obscur: Expedition 33

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The party in Clair Obscur: Expedition 33 stand together while underwater.

Gustave reaching out to catch a pettle in front of maelle in clair obscur.

via Sandfall Interactive

Four people standing on a cliff looking at each other in Clair Obscur: Expedition 33.

character fighting a monster in clair obscur: expedition 33.

via Sandfall Interactive

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Clair Obscur: Expedition 33