Sandfall Interactive has created an RPG that will soon cement itself as a modern classic.

At a glance, Clair Obscur seems like a retread ofPaper Marios turn-based with timed button presses approach.

Battles are a perfect mixture of strategy and reflexes.

Clair Obscur: Expedition 33 Is The Next Baldur’s Gate 3

Deciding when to heal and when to attack takes similarly tactical thinking.

Parrying attacks is similarly engrossing.

Clair Obscur uses the same timing system as Paper Mario, but the execution is different.

Gustave from Clair Obscur: Expedition 33 with Ellie from The Last of Us Part 2 playing guitar to his left and right.

This gives the game an interesting action-RPG-like tension while still remaining true to its turn-based roots.

But, you also know you probably just need to get better at timing your attacks and parries.

It’s better to think of each boss as a Guitar Hero track than a traditional challenging fight.

Sandfall team photo painting over blurred background in Clair Obscur Expedition 33.

you should probably learn their timing before you have a shot.

Its a ridiculously compelling cocktail, and Ive found myself excited for each new fight.

But in Clair Obscur, Im here for the combat as much as anything else.

A collage image with Gustave and Sciel and other characters from Clair Obscur: Expedition 33 in the background.

That opening hour is something special.

Clair Obscur Expedition 33 Gustave Team

Triple-A Games

Clair Obscur: Expedition 33