Find out what’s so great about each of Civilization 7’s Great People.

What Are Independent Powers?

Independent Powers are individual city-states that spawn randomly on the map at the beginning of the game.

Machiavelli confused in Civilization 7

Hostilecity-states are exactly that: they will send troops towards your capital, it is inevitable.

These reflect the four victory conditions in Civilization 7.

I.e, if you’re going for a cultural victory withHatshepsut, you will want to befriend cultural city-states.

Keshigs traveling down a desert in Civilization 7

Befriending city-states costsInfluencewhich is a new currency in Civilization 7.

Each city-state key in will have aunique buildingthat can be constructed or purchased in towns and cities.

City-states will often also provide benefits that tie in with their city-state bang out.

Camera showing a cold Tokyo in Civilization 7.

Interacting With City-States

There are several options when it comes to interacting with city-states.

Troops can be levied from city-states at a cost of Influence.

Promoting growth and military growth allow you to spend Influence to grow a city-state.

Augustus Caesar with the Roman loading backdrop in Civilization 7.

you might also, eventually, incorporate a city-state into your own empire.

Your Rating

Your comment has not been saved

Hanging Gardens in Civilization 7

sid-meier-s-civilization-vii-tag-page-cover-art.jpg

Sid Meier’s Civilization VII Press Image 1

Sid Meier’s Civilization VII Press Image 2

Sid Meier’s Civilization VII Press Image 6

Sid Meier’s Civilization VII Press Image 3

Sid Meier’s Civilization VII Press Image 4

Sid Meier’s Civilization VII Press Image 5

Live-Service Games

Sid Meier’s Civilization 7