Ashoka, World Renounceris a growth and happiness power house inCiv 7.
A work-in-progress leader tier list for Civilization 7.
Let’s get into it.
His base bonuses are:
+1 Food in Cities for every 5 excess Happiness.
+10% Food in all settlements during a celebration.
All buildings receive +1 Happiness adjacency for all improvements.
As you might see, Ashoka is geared towards a happy empire with somemassivecities and towns.
It’s a simple bonus, but it can get really, really out of hand.
you’ve got the option to get huge cities with Ashoka.
Starting Scouts
Like all great civilizations, yours must begin with a scout.Twoorthreescouts if you’re lucky.
We want to grab theAltarbecause it provides some excellentHappinesswhich works with the World Renouncer’s bonuses.
You pick up this tech via Pottery - Irrigation.
Pantheon
Ideally, you want to grabMysticismquickly so it’s possible for you to grab theFertility RitesPantheon.
This provides another10 percent growthin cities with an Altar.
We are already starting to stack those growth bonuses from turn five or six.
We also want to build anAltarbeforewe build a Granary.
Districts on rivers do not remove the tile yield.
30% production towards constructing the Angkor Wat.
However, where things start to get fascinating is in theKhmer Civic Tree.
Let’s explain these bonuses.
No city upgrades required.
The 100% Food and Happiness towards maintaining Specialists is a little misleading in its phrasing.
Adjacency makes a big return in Civilization 7.
It’s more important than ever to plan out your cities as you expand.