In Blue Prince, you play as the heir to the Mt.
To secure your inheritance, you must find the estates mysterious 46th room.
This is harder than it sounds.
Hollys layout changes every day, depending on your luck and your choices.
You play in first-person.
They might have self-contained logical puzzles.
This is not the kind of game you’re able to brute force.
It requires colluding and collaboration with people smarter or more patient than you.
It requires a pen and paper.
My experience with Blue Prince has been very similar.
There are dates, codes, grids, and lots of question marks.
Ive flipped through the pad so vigorously and so many times that the leaves have started to fall out.
My messages about the game to our guide writer almost always contain the words Im crashing out.
Blue Prince can be very frustrating to play, in the same way that Animal Well and Lorelei are.
You feel like an idiot a lot of the time.
Youknowyoure missing something, but you dont know what.
When you figure something out, you feel like a genius.
That feeling of things clicking into place is incredible.
That feeling can be elusive, depending on what youre able to put together, but its amazing.
It can feel almost unfair, but thats largely because I was playing with a deadline.
With infinite time, Id be happy to work around this unfairness.
The point of this experience is more than just the puzzles or the goal.
To pick apart or put together, maybe whats happened to Mt.
Hollys inhabitants over the years, you have to discover new things.
There is no way to do this but through repeated exploration.
Blue Prince defies genre, and it defies the gamer instinct to min-max.
It is contemplative, a journey that cant be rushed, though you might be tempted to try.
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Reviewed on PC.