These spells in Baldur’s gate 3 have more uses than you might think.

Using the right status on your enemies or positive ones on yourself can change the tide in a battle.

Let’s talk about the best ones and ways to trigger them through abilities and spells.

Baldur’s Gate 3 Gale Casting Spells

9Paralyzed

How about we begin with probably the most devastating option?

Paralysis is a deadly status to get and a wonder to cause on enemies.

Be paralyzed next to a Paladin, and you’ll understand the true meaning of horror.

Baldur’s Gate 3 Party Collages Including Gale, Player Characters, Shadowheart, Jaheria And Astarion

As a player, you could cause these through Hold Person or Hold Monster.

8Prone

Being knocked into the ground is pretty bad here, too.

Also, you lose concentration of your spell if you were concentrating on any.

Baldur’s Gate 3 Collage Showing Zentharim Hiding, Astarion Sneaking, And a Waypoint

Lastly, your turn ends immediately after getting prone.

It’s like paralyzed but with extra steps.

In other words, a frightened creature is less likely to hit you.

Triple-A Games

Form the perfect team in Baldur’s Gate 3 with the best party compositions in the game.

6Blinded

Being Blinded in combat is terrible, especially for ranged characters.

you might also blind enemies through Sunbeam, Hunger of Hadar, andFog Cloud, among others.

Baldur’s Gate 3

5Slowed

There’s mainly one source for this one: the Slow spell.

A slowed creature obtains many disadvantages, so it’s worth mentioning.

It will also require a Wisdom saving throw from your enemies, so it also combines with Dazed.

4Silenced

Silenced is an effective way to deal with spellcasters.

Many spells have a verbal component, meaning the character has to say something when using the spell.

If they can’t talk, they can’t cast.

Not every spell has this component, but most of them do, severely weakening your target.

All you have to do is approach your target while hidden and attack them.

But we’re not talking about provoking them and having a fight start.

We’re talking about attacking them outside of combat.

Because we all have a tendency to avoid confrontation …Right..?

They weren’t expecting this, which means they’re surprised.

When surprised, you basically lose your turn during the first round.

2Invisible

Let’s talk about some positive status to have.

Being invisible is the perfect stealth option for obvious reasons.

The spell Greater Invisibility may last after this attack, but it’s not guaranteed.

Aside from spells, Invisibility Potions are pretty easy to find.

1Hastened

Two actions in one turn, that’s the appeal of being Hastened.

The only downside here is that this effect comes with a negative side.

Once the effect is over, the character will be exhausted and essentially lose a turn.

It’s still pretty worth it in most situations.

NEXT:Baldur’s Gate 3: Best Rings