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Avoweddoesn’t have a standard class system, though it does have standard classes.
In your skill tree, you will see three ways to deposit points:Fighter,Ranger, andWizard.
These are pretty straightforward.
you’re able to build yourself into a combination of all three, which is what I did.
But Avowed is unusual in this regard.
Hitting things with a hammer is good, clean fun, and that’s why I choose it.
But Avowed understands the allure of magic better than most.
A wand is not really a magic weapon in Avowed.
And in most games, that’s what magic would stay as.
But if you grab enough grimoires, you might actually be a Wizard for once.
It can be a little tough to figure magic out, which might put people off.
Neither have the raw spectacle of power in your hands the way Avowed does.
Other RPGs have done this well, of course.
Avowed manages to make magic feel magical again, and that’s worth celebrating.
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