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Apex Legendsis a game built on movement.
Its a spin-off ofTitanfall 2, for g**dness sake, how could it not?
Fromtime-jumping wall running in Effect and Cause, to fully-fledged Titan warfare, its the GOAT.
Apex Legends hasalways had a semblance of that DNArunning through its live-service veins.
But that very live-service nature means that things shift and change over time.
That even goes for mechanics.
A Brief History Of Movement
When the game first released, Pathfinder was the movement king.
Do robots have royalty?
Its worth mentioning that it wasnt just Legends that pushed the boundaries of movement in a battle royale.
Players figured out complex mechanics, too.
It started with a technique called the tap strafe, which allows you to change directions in mid-air.
This evolved into wallbounces and bunny hops, among others.
Legends have been buffed and nerfed, and with them movement styles have come and gone.
We havent seen many Valkyries or Wraiths at the highest level for a long time.
And what a package it is.
This is handy, but its notmovement.
You dont gain a silky smooth superglide, you cant tap strafe between them (or at leastIcant).
The real juice is in her brand new passive.
Ash now has a dash move, Predator’s Pursuit.
It looks snazzy, it comes in handy, and, most importantly, it feels great.
Ash feels more like Titanfall movement in Apex Legends than any Legend before.
Ash feels like pre-nerf Horizon, especially when sliding downhill for minutes on Storm Point.
But, better than Horizon, she can zip from side to side as well as conserve momentum.
Its a brilliant little addition to her kit that Im excited to see more of.
Once the ALGS Pro League begins, the top players in the esport will be unleashed.
Keep your eyes on Yuga YukaF Horie especially, as the Japanese player is known for his movement skills.
An Apex Legends sequel would go down terribly, but a major update could just work.