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2020sDoom Eternal might be my favorite shooter of all time.
To the forces of Hell,youare the demon.
Thats the fantasy Doom Eternal sets out to create, and it delivers in spades.
Don’t get those pitchforks out just yet, though.
I started with the first two missions, which represented the more linear Doom levels were used to.
I hope you like parrying, because youre going to be doing a lot of it.
The chainsaw-laden buckler is exactly as cool as it looks.
After playing for a couple of hours, I never really got a handle on this style of combat.
It sounds minor, but it gets really frustrating after a while.
Hopefully this is changed before launch.
The same goes for Dragon Riding, which lost all of its novelty real quick.
For combat, the dragon switches to hover mode, which lets you lock onto enemies.
Doing perfect dodges amplifies your damage, which helps you kill things faster.
This mechanic is even more awkward than flying.
I did not enjoy riding the Doom dragon, which is not something I ever expected to say.
Note: During the dragon level the Doom Slayer was tasked with taking down a series of floating fortresses.
Once you took down their defenses youd leap off the dragon and fight your way to the control room.
A cool scenario, but the interior of every ship had identical layouts.