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Summary
Marvel Rivalsis arguably the most popular multiplayer shooter on the market right now.
Theres enough content to mine in Marvel alone.
The hero shooter runs seamlessly, with very minor balancing issues, if any.
However, the crowning achievement from the developmental perspective has to be Doctor Strange’s portals.
A rather surprising game is responsible for the inspiration behind this seamless system.
“It Takes Two inspired me,” explained Zhang.
“This Unreal Engine game simultaneously renders two views without catastrophic overhead.
[Does] this game use some magic I don’t know?
The breakthrough comes from discovering the local function, creating a local player.
Adding a local player automatically enables split-screen rendering via distant cameras.”
We followed up with Zhang, asking him about the link between It Takes Two and Marvel Rivals.
From there, it was only a matter of researching how to implement it for Marvel Rivals.
NetEasepreviously said that Doctor Strange’s portals were an “unprecedented” challengeto create.
But it looks like the devs figured out how to make them work seamlessly.
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