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Summary
Video game characters are allowed to change.
They don’t have to stay the exact same forever, either in design or personality.
When did photo mode become a thing, and why does every game have it now?
Here are some examples of characters who go through a personality change between games.
That is until she reveals that she is actually named Karen and is spying on Niko for the Government.
So, she is dishonest, but she isnt presented as a horrible person.
She even seems a little remorseful about tricking Niko.
However, in GTA 5, she is an awful human being.
Here are the best survivors in the Dead Rising series!
When he returns in Dead Rising 4, though, he isn’t quite the same guy.
Despite being older, he’s actually more immature and cartoonish.
Also, he has gotten louder and more obnoxious.
It seems to go against the character development he made in the first game.
6Alex Mercer
Prototype Series
The first Prototype game stars Alex Mercer.
He is an amnesiac protagonist who has incredible supernatural powers.
This is how Mercer gained his special abilities.
Therefore, he risks his own well-being to stop the outbreak, proving himself to be a hero.
He begins the series as a cunning man able to deceive and outthink most of the people around him.
Plus, he later tricks Umbrella into thinking he’s with them.
In Resident Evil 5, though, he has seemingly lost much of his intelligence.
He’s certainly not the calm and cunning man he used to be.
Instead, he is an egotistical madman with a god complex that doesn’t seem to outthink anyone anymore.
Part of the reason is that Raiden in MGS2 is far less cool than Snake.
After all, he’s a young, naive protagonist who can be overly emotional.
Metal Gear is a series full of intrigue and betrayal.
However, he’s much cooler when he returns as a secondary character in Metal Gear Solid 4.
His personality has changed significantly due to experiencing a lot of trauma between the games.
New Raiden is cold, emotionless, and doesn’t care if he lives or dies.
Yet, he is still committed to protecting others, so he hasn’t completely changed.
The Illusive Man is similarly complex, and hes definitely a morally grey character.
Shaundi debuts in the second game as a member of the crew.
She is very laid-back, rarely serious, and is typically on drugs.
The character changes a lot when she returns in Saints Row: The Third.
She is no longer presented as a typical mellow stoner.
The woman takes things a lot more seriously and doesn’t spend much time messing around.
Plus, she’s stricter and much angrier in the third game.
New Shaundi dislikes the old version of herself, which the game refers to as ‘Fun Shaundi.’
In Halo 4, though, she begins to change.
She develops a condition called Rampancy that impacts AI.
As a result, she starts to malfunction, and her artificial mind seems to be deteriorating.
Therefore, she begins to face her own mortality.
At the end of Halo 4, she sacrifices herself for the greater good.
The old Cortana was nothing like this.
Not everyone is a side character forever.