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Summary
Most games contain plenty of characters, from major heroes to secondary antagonists.
Naturally, writers and developers can’t give all of them a significant amount of screen time.
After all, there is only so much screen time available.
Some characters just have to accept playing minor roles in the overall narrative.
We did all we could for them.
As they’re fictional characters that don’t have feelings, they won’t mind.
Yet, their real-world fans may have an issue with their faves not getting their due.
Here are some examples.
In fact, you spent much of the first game killing his brethren.
Unfortunately, you could’t meet or befriend the creature until fairly deep into Mass Effect 2.
As such, you don’t get a massive amount of time with him in that game.
Then, the companion gets even less screen time in ME3.
It feels like there were many more interesting conversations you could’ve had with him.
At this point, it feels like she’s going to be a big character in the story.
However, during the said heist, she dies off-screen.
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Initially, you may think it is some sort of ruse and that she is betraying you.
It feels like there was so much more that could’ve been done with what is an intriguing character.
Her large frame and domineering attitude had people very interested from the early trailers.
Once the game was released, she proved to live up to the hype.
Yet, unlike most of the other iconic RE rogues, she doesn’t actually feature that much.
This is because she dies fairly early in Village, and the game moves on to other antagonists.
Yet, she doesn’t feature that much, as she only appears in the occasional cutscene.
She serves a purpose in the story, but she could’ve been a much more important character.
After all, she actually has a good arc.
She begins as a noblewoman who abhors the idea of working.
Unfortunately, most of her personal growth occurs off-screen.
One of those is Decoy Octopus, who has the ability to take the form of anyone.
So much more could’ve been done with his shapeshifting abilities.
He is a character that is visually distinct from everyone else you meet during the adventure.
This gives him a unique and memorable look.
That said, she has very little screen time, so you don’t get to know her.
They’re not as bad as you might remember them being.
In those stories, she is presented as an interesting character and dangerous combatant.
This would’ve been nice to see in video game form.
She is an undercover agent that has been spying on you.
Therefore, it doesn’t really have the impact that it should.