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Dungeons & Dragonshas been around for decades and decades.
It’s been a household name for a reason.
The classic tabletop RPG experience offers something very few other media formats can.
That has not stopped the D&D franchise from trying to branch out anyway.
How can one man be so unlucky?
Not all of them stood the test of time, though.
These old-school pieces of D&D media have fallen into obscurity.
Custom characters, varied abilities, expansive story.
Now what if you played a gimmick board game with none of that?
You have to find the treasure and avoid the dragon.
The catch was that it was all randomized.
Too bad it’s super clunky to try and actually play.
It’s a great film.
There was not one but an entire trilogy of D&D movies prior.
And we’re not talking about something from the ’80s.
The first movie, released in 2000.
The problem was that the movie was awful.
The following sequels were Straight To TV and Straight to DVD films, the last releasing in 2012.
This spanned from supplements to advice columns.
Eye Of The Beholder is a semi-open-world adventure based on the AD&D system.
What makes this one so special?
It was developed by Westwood, the game studio behind Command & Conquer.
Releasing in 2003, the resulting album features 23 tracks, capturing different moods for different scenarios.
This fully 3D animated adventure had you make decisions at key moments throughout the story.
The graphics are… well..
They were probably pretty good for the time, though early era 3D animation doesn’t age well.
But it’s an interesting piece of media in D&D history, all the same.
But that’s not the only piece of written media in the franchise.
D&D creator Gary Gygax also wrote novels in the same setting as the tabletop game.
To take a stab at alleviate this, they designed an alternate game called DragonStrike.
These more guided experiences offered all the fun of D&D without the tall skill ceiling.
But D&D is bigger than ever, so when are we getting that 5e DragonStrike?