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Summary
VR.
despite having its origins decades ago, is still a burgeoning technology.
We’ve curated some of the best gaming accessibility devices on the market.
This is a whole galaxy that you might explore step by step.
That’s a lot to take in.
And so eye-tracking is used in the PSVR2 version for some fascinating effects.
It’s having your cake and eating it too.
It’s more terrifying than anything the regular games will offer up, with some VR twists as well.
Which game will survive?
The choice is ours.
Some enemies only move when you blink, meaning you have to strain your eyes just to avoid them.
In other scenarios, they will only move when you look away from them.
Look directly at other enemies, and they’ll lock eyes with you and rush you.
It kept gameplay fast and meant even with limited space you weren’t entirely hampered in certain gameplay aspects.
4VRChat
The metaverse (remember that?)
And in trying to create a world that feels digitally lived in, VRChat is an incredibly customisable game.
It adds a bit more life, provided you have a compatible model.
Never a sequel, remake or anything.
Instead, it has been continually ported and improved over the years to its current point as Rez Infinite.
While not needed, this version of the game is VR-compatible, and has some incredible eye-tracking on PSVR2.
One of these is eye-tracking.
Not only can you aim at everything with your own eyes, it is obscenely accurate.
You don’t even need to move your head.
When those are the only games on VR though, it can start to get pretty boring very quickly.
The FPS genre is filled with bangers.
These FPS titles are not only great but are also a particularly good fit for the Steam Deck.
Synapse uses a monochrome aesthetic, with your abilities being the sole colour.
It also uses eye-tracking to know exactly what you’re looking at.
This lets the combat stay fast, but also leaves your hands free to do other things.
1Before Your Eyes
Before Your Eyes is a beautiful visual and narrative experience.
It is short and sweet, showing how life can pass by in the blink of an eye.
Except it actually came out before PSVR2 and the general adoption of eye-tracking.
Before Your Eyes is a selection of scenes, progressing each time you blink.
With eye-tracking, the scene ends and the next begins as soon as you blink.
You have to relish the scene as long as you’re free to.
Blink, and it’s gone forever.
It is an incredibly smart implementation that only serves to make the game all the more impactful.
The Oculus Quest makes VR more accessible than ever before - and what’s better than free games?