Perhaps you want to face a dragon or perhaps you just want to find a quiet fishing spot.

Both ends of this spectrum showcase the freedom of many open world games.

The best example of this is The Legend of Zelda: Breath of the Wild.

bird flying in beautiful Greek landscape in assassins creed odyssey, geralt riding a horse in town in the witcher 3 wild hunt, view of arch city in skyrim

This level of freedom not only makes open world games replayable but also highly interactive and creative.

These strange yet relatable activities don’t really serve a purpose other than to provide some entertainment.

A game like Assassins Creed is great for giving you the ability to creatively navigate large structures.

A screenshot showing Link overlooking Hyrule in The Legend of Zelda: Breath of the Wild

Spoiler alert, it’s not usually in the character’s best interest.

Here’s hoping you saved your progress recently.

TheElder ScrollsandFalloutgames are perfect examples of this.

ezio from assassin’s creed leaping from above onto two guards

In-game maps are often divisive since they incentivize clearing the map of object markers.

Sometimes these games give you choices to make that could shape the outcome of the overall story.

MORE:The Best Open-World Games Where you could Build A House

Fallout 4 detective. Night time, neon lights, spotlight on character shown.

A wide angle shot from The Witcher 3 Blood and Wine of Geralt and some soldiers riding towards Beauclair

Screenshot of the bridge in dragon bridge, skyrim

Triple-A Games

Fallout 4