These are our best arguments for why The Witcher 3 should come out on top.
Every conversation includes multiple dialogue branches, allowing players to shape their characters personality through words and actions.
In Witcher 3, characters build conversations together, creating realistic scenarios and powerful relationships.
Since Skyrim has torches and bright spells, Bethesda should have included areas of complete darkness.
Plus, torches wouldnt look as ridiculous and useless as they currently do.
13Your Health Always Regenerates
While health always regenerates in Skyrim, players have options in Witcher 3.
Hard and Very Hard provides a great challenge for players who want it.
Landscapes look fairly realistic but not entirely, using oversaturated colors to create an artistic aesthetic.
Characters share these colors and possess a few other unrealistic qualities, such as perfectly smooth skin.
While Skyrims visuals are declining, Witcher 3s graphics wont become outdated anytime soon.
Skyrims enemy system is much more confusing.The game only labels NPCs as enemies when they target the Dragonborn.
Red dots appear on the compass but only show the general direction of foes.
Since the red dots dont hover over specific NPCs, players can easily mistake an ally for an enemy.
If gamers accidentally strike a non-hostile NPC, the NPC will turn into an enemy.
Multiple hours can be wasted trying to fight characters that players dont realize are invincible.
7Long-Lasting Projectiles
Archery is thrilling in Skyrim until players are close enough to see the results.
Witcher 3, on the other hand, rarely keeps arrows in sight.
If gamers wait long enough while sneaking, the enemy will forget they ever existed.
Witcher 3 has no sneaking mechanic.
Sneaking could have been fun, but were grateful CD Projekt avoided the overpowered stealth found in Skyrim.