Shadow The Hedgehog’s backstory is now complete, but it still raises many unanswered questions.

To achieve the fastest times, you have to know the tricks and things that many pro players know.

Over in Shadow Generations, we see loads of Frontiers inspiration from the controls to the Open-zone hub world.

Shadow using Doom Wings to fly toward Neo Devil Doom in Sonic X Shadow Generations.

He has one handy option that changes his deceleration rate when stopping.

If you set this all the way down to zero, Shadow will stop much slower.

This helps with carrying momentum much further and makes moving feel much more natural.

A split image of Sonic X Shadow Generations, showing Super Sonic, Shadow, and a Chao.

Seaside Hill returns again in Sonic X Shadow Generations, with a few more secrets to uncover.

The water around the stage is your goal for reaching record times here.

Modern Sonic features both heavily in his levels, which change how he plays quite drastically.

A collage of games similar to Sonic X Shadow Generations such as Demon Turf and Freedom Planet.

There is one trick that can help any player to maintain their 3D speed in 2D sections.

One of the trickiest is the Doom Morph, which can feel counter-intuitive to use at first.

Shadow doesn’t need guns when he’s rocking these awesome abilities.

Collection Of Shadow The Hedgehog Moments From Sonic X Shadow Generations

Here’s every Doom Power in Sonic x Shadow Generations!

The core timings fall into two types of launch: a swing forwards or a launch straight up.

To swing forward, you just let go after the Morph has passed this.

The Game Settings Menu With Various Options With The Deceleration Rate to Stop Option Selected And At Zero In Shadow Generations In Sonic X Shadow Generations

Keeping this in mind, it becomes much simpler to use.

This will launch you very fast if you constantly chain multiple together.

Nothing beats speeding through a beautiful landscape on a grind rail.

Sonic Boosting Across Water In Seaside Hill Act Two In Sonic X Shadow Generations

This results in an exponential speed.

There is a simple trick to fix this.

More excellent platformers with a retro flair are the next stop after OSnic X Shadow Generations.

SONIC X SHADOW GENERATIONS the Seaside Hill stage as seen in White Space.

Allowing for ridiculous skips that involve launching Shadow and maintaining his momentum.

This means you might get double the time and potentially chain even more depending on the stage.

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Sonic Slide Boosting From 3D To 2D In Green Hill Zone Act Two In Sonic X Shadow Generations

Shadow Obtaining And Using Doom Morph For The First Time In Shadow Generations In Sonic X Shadow Generations

Sonic Doing A Cool Pose Mid Air In City Escape Act 2 Next To Shadow Jumping Off A Rail In Rail Canyon In Sonic X Shadow Generations

Sonic Grinding On a Rail Above Poison In Planet Wisp Act Two In Sonic X Shadow Generations

Sonic Boosting Away From The GUN Truck In City Escape Act Two In Sonic X Shadow Generations.

Shadow Obtaining And Using Doom Spears For The First Time In Shadow Generations In Sonic X Shadow Generations

Sonic Boost Drifting In Speed Highway Act Two In Sonic X Shadow Generations

Shadow Using Chaos Control To Destroy A Frozen In Time Missle In Shadow Generations In Sonic X Shadow Generations

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Sonic X Shadow Generations