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Summary
Console exclusives can be a good thing.
Of course, that isn’t always the most profitable or logical decisions.
More games for more people is just as important.
These games took that lesson to heart, giving each platform a unique experience.
Orignally having started on the PS4 though, it still retains many of those unique features.
BioWare is known for creating some incredible stories, and with them comes brilliant villains.
Dragon Age Inquistion brings back a version of this camera, which is graciously available on console as well.
This improved with the Wii version, letting you use motion controls to paint.
On the Switch, the Celestial Brush finally feels like it’s found a proper home.
You’re not the main character, you’re just doing your job.
There’s no hero here, no mystery to solve.
It’s a quaint little adventure.
On the Switch however, it has a fascinating little extra.
This lets you play a unique 3D minigame where you run about the forest in third-person collecting emblems.
It’s a lot of effort just for one secret.
Metal Gear is a series full of intrigue and betrayal.
The Psycho Mantis battle has him reading all your inputs, forcing you to change the controller port.
This has been recreated in various forms though.
What has remained exclusive is the ability to read your save files.
It was by all means janky, but something you just couldn’t get anywhere else.
Mobile games and their massive UI with locked framerates and lack of keyboard support.
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And amongst all of that, it is the PC version that held on to a single unique feature.
A point in a certain direction, a little dance, squatting in pride.
And it is a way most players may not even be aware of.
It is the most ineffectual system for gestures, though you might treat it as a form of roulette.
You never know what gesture you’ll get.
You won’t be able to take your eyes off the stunning animations found in each of these games.